POV-Ray : Newsgroups : povray.animations : texture : Re: texture Server Time
28 Jul 2024 12:30:05 EDT (-0400)
  Re: texture  
From: Ken
Date: 18 Mar 2000 07:16:27
Message: <38D372C6.2EB1540C@pacbell.net>
Lance Storm wrote:
> 
> Dear Gurus,
> I am preparing a mathematical phantom of the human anatomy and my boss
> wants to see transects, with the slices depicting the organs in the same
> colours selected in the complete image.
> How to do this ?
> So far, I have written an instruction to intersect a plane of specified
> thickness with the complete image and then rotate translate etc. to then
> view it. However, the command to include the original colours remains
> elusive.
> Please reply and I'm sure a thousand blessings will bestow on thee.
> 
> Many thanks and hope to hear soon.

  If I understand your problem correctly I think the example below should
help. It simply applies a clear pigment to the intersecting plane so that
the original color is seen through it -

intersection {
               object { Your_Object }
                plane { z,0 pigment { rgbf 1 } }
             }


-- 
Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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